Author Archives: kerpow
Clicking Stats (Strength, Dexterity, etc) will now auto roll the check if auto-rolling is enabled. Psionic Power Points are now tracked. The gain health dialog now supports auto spending a surge and adding your surge value to the amount healed.
Fixed some crashes introduced with the 3.0.2 release.
Clicking skills or Initiative will roll for you if you have rolling enabled Conditional bonuses are now handled in the rolling dialog The rolling dialog looks a little better Individual rolls for damage are now listed next to the damage result in parenthesis much like the attack roll’s d20 result. This should help out the brutal weapon [...]
KSheet Pro is now available for $2 on Google Play. I’d like to thank everyone who’s participated in the Beta for helping me iron out the kinks. I still have many enhancements in mind for KSheet and look forward to supporting it post-launch. For beta users, your version will continue to work until May 1st. [...]
The long term goal for KSheet is to be the only tool you need at the game table. To that end I’d like to build in an initiative tracker that’s linked between users at a table and a “DM View” that shows important stats of a handful of characters on a single DDI account as well [...]
Sorry for the delay on these notes but there wasn’t much to report. Fixed a handful of obscure Force Closes that involved specific firmwares loading a character Extended rest does something now
Before I take KSheet out of beta I wanted to poll everyone who uses it to see how much they’d be willing to pay to support it. Please check out the poll below and let me know what you think.
It works on Samsung Galaxy devices now! I was finally able to confirm my code fixes on a friend’s phone.
Notes! Tap the title of the note card to edit it. A settings dialog so you can enable/disable features (scroll to the bottom of the character selection) Initiative is now properly reported Psionic augments are now properly reported for DDI synced characters. Augments will not show properly for locally loaded characters because the correct augment [...]
Item cards no longer show up if you’ve sold the item. Multi-use powers are now supported. Each tap on a multi-use power uses it and shows how many times it’s been used. Long press a power to mark it as used (black title). You’ll see what I mean. Fixed a bug that caused dynamic stats [...]